Lettland

Der Lettland-Sound von Eva

In diesem Stück habe ich versucht die Natur von Lettland mit der Kultur von Lettland zu verbinden.

Da Lettland ein Land mit sehr vielen Wäldern und Bäumen ist, ist ein sehr wichtiger Teil meines Stückes das Vogelgezwitscher, welches genau diesen Teil des Landes verkörpern soll.

Durch die Veränderung des Vogelgezwitschers, welches auch als verbindenes Element genutzt wurde, habe ich versucht noch etwas mehr Abwechselung in die Vogelstimmen zu bekommen.

#vögel
in_thread do
  14.times do
    with_fx :gverb do
      with_fx :tremolo  do
        with_fx :wobble, wave: 2, phase: 0.1 do
          use_synth :fm
          use_synth_defaults amp: rrand(0, 0.3), divisor: 170, depth: rrand_i(20, 80)
          play (ring :e3, :f4, :e1, :b4, :g1, ).choose, sustain: 1, decay: 3, pan: rrand(-1,1)
          sleep rrand_i(0, 5)
        end
      end
    end
  end
end


Als Kultureller Teil dient die Melodie, die dem Lettischen Volkslied „Lustige Kahnfahrt“ nachempfunden ist.
Außerdem habe ich noch versucht, mit unterschiedlichen Synthesizern den Klang einer Kokle zu erzeugen, welche ein lettisches Zupfinstrument ist.

Es soll das Gefühl eines Spaziergangs durch einen Wald an einem Frühlingsnachmittag vermittelt werden

RFID-card

Da das Haubtthema in meinem Song der Wald ist, habe ich mich für ein sonnigen Wald im Frühling als Motiv für meine RFID-Karte entschieden.

Die Flagge dient vor allem zur Erkennung.

Das ist der vollständige Code:

in_thread do
  loop do
    2. times do
      sample :elec_soft_kick, amp: 2
      sleep 0.25
    end
    sleep 0.75
  end
end
1.times do
  5. times do
    use_synth :birdy
    with_fx :gverb do
      with_fx :hpf, cutoff: 100 do
        with_fx :wobble, wave: 3, phase: 0.1 do
          use_synth :fm
          use_synth_defaults amp: rrand(0, 0.3), divisor: 170, depth: rrand_i(20, 80)
          play (knit :e1, 2, :c2, 3, :c1, 3).choose, sustain: 2, decay: 1, pan: rrand(-1,1)
          sleep rrand_i(1, 4)
        end
      end
    end
  end
  5. times do
    use_synth :dark_ambience
    play 28 ,release: 7
    sample :ambi_swoosh, amp: 1,attack: 7, attack_level: 6, decay: 1, sustain: 2, release: 6
    use_synth :dark_ambience
    play 52 ,release: 7
    
    sample :ambi_dark_woosh
    use_synth :bnoise
    play rrand_i(10, 40)
    sleep rrand(0.5, 2)
  end
end
#Lettland


1.times do
  use_synth_defaults amp: 1
  #1
  in_thread do
    #1
    use_synth :pluck
    play :g4
    sleep 1
    play :g4
    sleep 1
    play :g4
    sleep 1
    play :a4
    sleep 1
    #2
    play :g4
    sleep 1
    play :f4
    sleep 0.5
    play :e4
    sleep 0.5
    play :d4
    sleep 1
    play :d4
    sleep 1
    #3
    play :d5
    sleep 2
    play :e5
    sleep 0.5
    play :d5
    sleep 0.5
    play :c5
    sleep 0.5
    play :a5
    sleep 0.5
    #4
    play :d5
    sleep 0.5
    play :e5
    sleep 0.5
    play :d5
    sleep 0.5
    play :g4
    sleep 0.5
    play :a5
    sleep 1
    play :a4
    sleep 0.5
    play :b4
    sleep 0.5
    
    play :g4
    sleep 1
    play :g4
    sleep 1
    play :g4
    sleep 1
    play :a4
    sleep 1
  end
  #2
  in_thread do
    #1
    use_synth :pluck
    play :d5
    sleep 3
    play :f5
    sleep 0.5
    play :e5
    sleep 0.5
    #2
    play :d5
    sleep 0.5
    play :f5
    sleep 0.5
    play :d5
    sleep 0.5
    play :c5
    sleep 0.5
    play :b4
    sleep 0.5
    play :c5
    sleep 0.5
    play :d5
    sleep 1
    #3
    play :b5
    sleep 2
    play :c6
    sleep 0.5
    play :b5
    sleep 0.5
    play :a5
    sleep 0.5
    play :e5
    sleep 0.5
    #4
    play :g5
    sleep 0.5
    play :a5
    sleep 0.5
    play :g5
    sleep 0.5
    play :e5
    sleep 0.5
    play 78
    sleep 1
    play 78
    sleep 0.5
    play :g5
    sleep 0.5
    #5
    play :a5
    sleep 0.5
    play :g5
    sleep 0.5
    play 78
    sleep 0.5
    play :g5
    sleep 0.5
    play :a5
    sleep 0.5
    
    play :d5
    sleep 3
    play :f5
    sleep 0.5
    play :e5
    sleep 0.5
  end
  #3
  in_thread do
    use_synth :blade
    #1
    play :b4
    sleep 1
    play :b4
    sleep 0.5
    play :a4
    sleep 0.5
    play :b4
    sleep 1
    play :d5
    sleep 0.5
    play :c5
    sleep 0.5
    #2
    play :b4
    sleep 1.5
    play :a4
    sleep 0.5
    play :g4
    sleep 0.5
    play :a4
    sleep 0.5
    play :b4
    sleep 1
    #3
    play :d5
    sleep 0.5
    play :e5
    sleep 0.5
    play 78
    sleep 0.5
    play :g5
    sleep 0.5
    play :a5
    sleep 0.5
    play :g5
    sleep 0.5
    play :e5
    sleep 0.5
    play :c5
    sleep 0.5
    #4
    play :b4
    sleep 0.5
    play :c5
    sleep 0.5
    play :b4
    sleep 0.5
    play 70
    sleep 0.5
    play :a4
    sleep 1
    play :d5
    sleep 0.5
    play :e5
    sleep 0.5
    #5
    play :c5
    sleep 0.5
    play :c5
    sleep 0.5
    play :a4
    sleep 0.5
    play :g4
    sleep 0.5
    play :f4
    sleep 0.5
    play :a4
    sleep 0.5
    play :d5
    sleep 1
    
    play :b4
    sleep 1
    play :b4
    sleep 0.5
    play :a4
    sleep 0.5
    play :b4
    sleep 1
    play :d5
    sleep 0.5
    play :c5
    sleep 0.5
  end
  in_thread do
    use_synth :dtri
    #1
    play :g3
    sleep 2
    play :g3
    sleep 1
    play :d3
    sleep 1
    #2
    play :g3
    sleep 1
    play :d3
    sleep 1
    play :f2
    sleep 2
    #3
    play :g3
    sleep 2
    play :c4
    sleep 1
    play :c3
    sleep 1
    #4
    play :d3
    sleep 3
    play :d3
    sleep 1
    #5
    play :d3
    sleep 1
    play :d3
    sleep 0.5
    play :e3
    sleep 0.5
    play 54
    sleep 1.5
    
    play :g3
    sleep 2
    play :g3
    sleep 1
    play :d3
    sleep 1
  end
end
################
sleep 5
###################
#1

in_thread do
  sleep 24
  in_thread do
    #grundstimmung
    6. times do
      sample :ambi_choir, rate: -0.5, amp:2
      sleep 2
      sample :ambi_choir, rate: 0.4, amp:2
    end
  end
  in_thread do
    use_synth :pluck
    #3
    play :d5
    sleep 2
    play :e5
    sleep 0.5
    play :d5
    sleep 0.5
    play :c5
    sleep 0.5
    play :a5
    sleep 0.5
    #4
    play :d5
    sleep 0.5
    play :e5
    sleep 0.5
    play :d5
    sleep 0.5
    play :g4
    sleep 0.5
    play :a5
    sleep 1
    play :a4
    sleep 0.5
    play :b4
    sleep 0.5
    #5
    play :g4
    sleep 1
    play :g4
    sleep 1
    play :g4
    sleep 1
    play :a4
    sleep 1
    play :g4
  end
  #2
  in_thread do
    use_synth :pluck
    #3
    play :b5
    sleep 2
    play :c6
    sleep 0.5
    play :b5
    sleep 0.5
    play :a5
    sleep 0.5
    play :e5
    sleep 0.5
    #4
    play :g5
    sleep 0.5
    play :a5
    sleep 0.5
    play :g5
    sleep 0.5
    play :e5
    sleep 0.5
    play 78
    sleep 1
    play 78
    sleep 0.5
    play :g5
    sleep 0.5
    #5
    play :a5
    sleep 0.5
    play :g5
    sleep 0.5
    play 78
    sleep 0.5
    play :g5
    sleep 0.5
    play :a5
    sleep 0.5
  end
  #3
  in_thread do
    use_synth :blade
    #3
    play :d5
    sleep 0.5
    play :e5
    sleep 0.5
    play 78
    sleep 0.5
    play :g5
    sleep 0.5
    play :a5
    sleep 0.5
    play :g5
    sleep 0.5
    play :e5
    sleep 0.5
    play :c5
    sleep 0.5
    #4
    play :b4
    sleep 0.5
    play :c5
    sleep 0.5
    play :b4
    sleep 0.5
    play 70
    sleep 0.5
    play :a4
    sleep 1
    play :d5
    sleep 0.5
    play :e5
    sleep 0.5
    #5
    play :c5
    sleep 0.5
    play :c5
    sleep 0.5
    play :a4
    sleep 0.5
    play :g4
    sleep 0.5
    play :f4
    sleep 0.5
    play :a4
    sleep 0.5
    play :d5
    sleep 0.5
    play :b4
    
  end
  #4
  in_thread do
    use_synth :dtri
    #3
    play :g3
    sleep 2
    play :c4
    sleep 1
    play :c3
    sleep 1
    #4
    play :d3
    sleep 3
    play :d3
    sleep 1
    #5
    play :d3
    sleep 1
    play :d3
    sleep 0.5
    play :e3
    sleep 0.5
    play 54
    sleep 1.5
  end
end


#vögel
in_thread do
  14.times do
    with_fx :gverb do
      with_fx :tremolo  do
        with_fx :wobble, wave: 2, phase: 0.1 do
          use_synth :fm
          use_synth_defaults amp: rrand(0, 0.3), divisor: 170, depth: rrand_i(20, 80)
          play (ring :e3, :f4, :e1, :b4, :g1, ).choose, sustain: 1, decay: 3, pan: rrand(-1,1)
          sleep rrand_i(0, 5)
        end
      end
    end
  end
end

#becken
in_thread do
  loop do
    2. times do
      sample  :drum_cymbal_closed, amp: 2
      sleep 1
    end
    4.times do
      sample  :drum_cymbal_hard, amp: 0.5
      sleep 0.25
    end
  end
end

Linkliste

https://de.wikipedia.org/wiki/Lettland#Geographie

https://en.wikipedia.org/wiki/Kokle

https://media.stretta-music.com/images/994/244994_detail-01

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